![]() Contrary to what the book says, the Power Level of the game does not dictate the setting. This is something the GM and players need to discuss. He wears an enchanted lab coat, eldritch blast goggles, and mithril-laced black rubber gloves. ![]() He has traveled to many dimensions, and experienced many things. ![]() He's a brilliant scientist from an alternate Earth dimension where mankind developed magic rather than science. Let's say my concept here is Low-Rent Doctor Strange. If you have a solid character concept at the beginning it becomes much easier - you can quickly skip over all the options that don't fit your concept and narrow your choices to the ones that do. This is important, because the character creation system is SO open that you can easily become lost among all the possibilities.
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